
Developer:
Release Date: June, 2024
Last Update: August, 2025
Graphics: 2D
Version: 0.6
Genre: Platformer
Players: 1
Description
Sonic The Hedgehog XA is a 2D platformer designed specifically for the original PSX, developed as an open-source technical experiment to evaluate how Sega-style, high-speed gameplay can be implemented on PS1 hardware. Rather than being a port or remake of an existing Sonic title, the project is a ground-up implementation that recreates the core mechanics, physics, and structure of classic Sonic games within the constraints of Sony’s 32-bit system.
Extra info
The game was presented at SAGE 2025:
According to its creator, this project aims to merge classic 2D Sonic gameplay with the unique capabilities of the original PlayStation hardware. Rather than simply recreating a Mega Drive-style experience, the goal is to explore how Sonic could have felt if the series had received a proper 2D entry on Sony’s 32-bit console during the 1990s.
By leveraging modern open-source tools such as PSn00bSDK, the developer is effectively building a reinterpretation of Sonic mechanics on hardware that was never originally designed for this type of fast-paced, sprite-based platforming. The project respects the core principles of the original games (speed-driven level design, momentum-based physics, and expressive character animation) while experimenting with what the PlayStation can uniquely bring to the formula, particularly in terms of audio and presentation.
It is important to stress that the current build is a demo. The developer clearly warns that this is unfinished, beta-quality software. Large portions of the codebase remain incomplete, performance optimizations have not yet been fully implemented, and many gameplay systems are still in development. As such, players should expect rough edges, missing features, and technical limitations typical of an early-stage build.
What Does “XA” Mean?
Regional Builds: U, E, and J Versions
-
U – USA
-
E – Europe
-
J – Japan
Changelog
V. 0.6
- Playable Character: Amy Rose. Unlockable after completing all main levels. Features unique vertical movement: higher jumps, slower acceleration, and special abilities. A cheat code allows access without completing the game.
- Gameplay & Technical Fixes: Player top sensors fixed to prevent clipping, improved hitbox framework, Tails’s flight hitboxes corrected, and spin dash dust effect restored. Animals now render correctly in front of the player.
- Disc & Audio Updates: Fall-back routines added for disc track loading issues, and disc track count now visible in OPTIONS.
V. 0.5.1
- Offscreen Character Rendering: Major improvement in sprite handling. Characters are now rendered offscreen to prevent rotation distortion and visual gaps, resulting in cleaner and smoother animations.
- Red Book Audio: Background music now uses CD-quality audio (44.1 kHz), replacing the previous .XA tracks, improving sound clarity and looping.
- Level-Specific Objects: Each level can now have unique objects with custom behaviors and palettes. Supports solid platforms, spawnable items, doors, switches, and puzzles.
- Enemies: Fully implemented level-specific enemies, including spawning and de-spawning mechanics. Adds challenge and brings levels to life.
- Bosses: Two playable bosses added, with independent memory, palettes, and glow-on-hit effects for visual feedback.
- Memory Management: Improved allocation, with most level data now handled by the screen arena allocator, reducing static memory use.
- Gameplay Enhancements: Added 1-ups from collected rings (up to 800), pause menu, and audio controls (stereo, reversed stereo, mono, and volume adjustments).
- Polish and Bug Fixes: Removed debug mode from release build, fixed visual distortions, and refined general gameplay systems.
V. 0.1
- Updated sprites and extra animations for Sonic.
- Ramp Rotation: Sonic now rotates on slopes with angle snapping for smoother movement.
- Character Animations: Added underwater bubble-gulping and improved ledge balancing animations.
- Super Peel-Out Move: Charge a high-speed dash, faster than the Spin Dash.
- Playable Characters: Tails and Knuckles are now playable, expanding the game beyond Sonic.