Developer: Elias Daler
Release Date: November, 2025
Graphics: 3D
Version: Demo
Genre: Adventure
Players: 1
Description
Yume Nikki PS1 is a recreation made by Elias Daler (also developer of Project MTP) of the original Yume Nikki game for the PSX. This is a short (~10-15 min) demo containing two dream worlds.
Extra info
At the moment, a demo of the title is available. From what we know, the demo will have the following features:
- It will contain two dream areas and two effects to find (+2 "pseudo" effects).
- Block World and Snow World are present.
- You can drop effects in Nexus.
- Jumping mechanics.
- Photo mode!
- And much more!
Elias continues to work with the camera, but has stated the following:
"It looks quite pixely in the original PS1's 320x240. Not quite bad though? It runs *really* slow with this render distance on PS1. (~5-10 FPS sometimes). Turns out, Madotsuki moves *really* fast in the OG.
This kind of perspective is not possible on PS1, sadly... You can't even have normal orthogonal projection on PS1 due to how the hardware works.So I'll experiment with more stuff, but I had to bump the walk speed on this level to 2.5x (!) to make the traversal not as slow...
There are to many polys for PS1. If there was no culling, the game would have run out of RAM on the first frame."
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| Example of the fixed camera perspective with issues |
An interesting fact about the development:
"Notice how when Madotsuki uses effect/transforms, she temporarily becomes much brighter (to simulate the flashing in the OG).
Kamakurako becomes bright too, but this is a bug... When I looked at it, I thought "Wait, this looks like dynamic lighting!" and decided to leave it."
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| Both characters have the lighting effect. |
Warning: the game might freeze during the loading process when running from CD-R's.
Unfortunately, many PS1 drives are slowly dying and can have problems reading from CD-R's. Burned CD-Rs use a different technology of encoding the data compared to the licensed pressed CDs.